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Category "gaming"

I missed Daniel Jame’s presentation at GDC last month, but he has a great blogpost and slideshow about how to use data dashboards to run an online game. Go read it, and pay attention to the sample reports in …

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Really interesting post at Kotaku about City of Heroes experience with crowdsourcing story arcs.

In a letter to the community posted on the official City of Heroes website, Matt “Positron” Miller revealed that within the first 24 hours of

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Jussi Laakkonen live blogged the panel and has his mindmap here.…

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I’ve been blogging a lot about social games over the past couple of years and have been a big proponent of the space. However, over the last few months I’ve started to question whether social gaming is a separate category …

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Two interesting announcments on prepaid cards this week.

Venturebeat reports:

Game currency cards — gift cards players can use to pay for subscriptions or virtual goods in online games — are getting traction. Coming on the heels of a similar

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GDC is next week, and still focused on console and AAA PC games. I’m speaking at a couple of satellite gaming conferences that are more focused on online gaming, my area of investment interest.

On Sunday March 22nd I’m moderating …

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For the last two years I’ve been making predictions about the consumer internet, and this year is no exception.

First let’s take a look at how I did on last years predictions:

1. Social Media advertising, Online Video advertising and

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I spent way too many hours playing Desktop Tower Defence last year. When I met Paul Preece, the man who destroyed my productivity for months, and heard that he was working with David Scott, a guy whose game Flash Element

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I have previously posted on which online media companies will survive the ad recession. Clearly, all online media companies will feel the advertising recession, but some companies will hold up better than others.

But some companies might do more …

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Virtual Worlds News noted last week that:

PayByCash announced … that over 50% of its US transactions were coming from its Ultimate Game Card, a prepaid card that supports over 150 virtual worlds and games, like Club Penguin, Nexon America,

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