Last week I mentioned that I’m speaking at Interplay Con on May 22nd.
Another great conference focused on social games is the Social Gaming Summit on June 13th, also in San Francisco. Lightspeed is the Platinum sponsor of this conference and we have been working closely with Charles Hudson and David Sachs to organize the event, invite speakers and so on. Here is the critical info:
What: Social Gaming Summit
Where: UCSF Mission Bay Conference Center, San Francisco, CA
When: Friday, June 13th 2008
Register Here: http://socialgamingsummit.eventbrite.com/
Charles, David and I have been discussing the agenda for the past month or so and have settled on the following five panel topics as areas where there are emerging best practices that are not widely understood.
Casual MMOs and Immersive Worlds.
Asynchronous Games on Social Networks
Building Communities and Social Interaction In and Around Games
What Makes Games Fun?
Monetization and Business Models for Social Games
User-Generated Games in Social Networks
The aim of the conference is to have practitioners talking to practitioners, sharing real life lessons learned. We’ve chosen speakers who have live experience with launched games. Speakers include:
Respected game designers and theorists including Amy Jo Kim, Ian Bogost and Nicole Lazarro,
Developers of social network games including the teams from Friends For Sale, Zombies, (fluff) Friends, SGN and Zynga,
CEOs from casual games companies like Addicting Games, Playfirst, Kongregate and Mochi Media,
Leaders of virtual worlds and MMOs like Sparkplay, Habbo Hotel, Acclaim and Puzzle Pirates and
CEOs of communities like Dogster, IMVU, Gaia, Go Pets Live, NeoPets and Stardoll.
It should be a great conference.
Readers can use the code “LSVP” at checkout to save 15%. That discount is good for general admission and student tickets.
We hope to see you there!